THE CHIEFLY HIERARCHY


	The Graduate Assistant.........................................leaps tall buildings in a single bound.
	                                                                               is more powerful than a locomotive.
                                                                                          is faster than a speeding bullet.
                                                                                         walks on water.
                                                                                         gives policy to God.

	The Drum Major...................................................leaps short buildings in a single bound.
                                                                                         is more powerful than a switch engine.
                                                                                         is just as fast as a speeding bullet.
                                                                                         talks with God.

	The Assistant Drum Major....................................leaps short buildings with a running start
                                                                   		                and favorable winds.
                                                                                          is almost as powerful as a switch engine.
                                                                                          is faster than a speeding B.B.
                                                                                          walks on water in an indoor swimming pool.
                                                                                          talks with God if a special request is honored.

	The Staff Assistant.................................................barely clears a Quonset hut.
                                                                                           loses a tug-of-war with a locomotive.
                                                                                           can fire a speeding bullet.
                                                                                           swims well.
                                                                                           is occasionally addressed by God.

	The Section Leader................................................makes high marks on walls when trying to leap
                                                              		                    tall buildings.
                                                                                           is run over by locomotives.
                                                                                           can sometimes handle a gun without inflicting
                                                                 		       self-injury.
                                                                                          treads water.
                                                                                          talks to animals.

	The Row Leader....................................................climbs the walls continually.
                                                                                          rides the rails.
                                                                                          plays Russian Roulette.
                                                                                          walks on thin ice.
                                                                                          prays a lot.

	The Old Chief.........................................................runs into buildings.
                                                                                          recognizes locomotives two out of three times.
                                                                                          is not issued ammunition.
                                                                                          can stay afloat with a life jacket.
                                                                                          talks to walls.

	The Gunkie............................................................falls over doorstep when trying to enter building.
                                                                                          says "Look at the Choo-Choo!"
                                                                                          wets himself with a water pistol.

	Daryl Clark............................................................lifts tall buildings and walks under them.
                                                                                          kicks locomotives off the track.
                                                                                         catches speeding bullets with his teeth and eats them.
                                                                                         freezes water with a single glance.
                                                                                         he IS God.



Next Page