The Graduate Assistant.........................................leaps tall buildings in a single bound.
is more powerful than a locomotive.
is faster than a speeding bullet.
walks on water.
gives policy to God.
The Drum Major...................................................leaps short buildings in a single bound.
is more powerful than a switch engine.
is just as fast as a speeding bullet.
talks with God.
The Assistant Drum Major....................................leaps short buildings with a running start
and favorable winds.
is almost as powerful as a switch engine.
is faster than a speeding B.B.
walks on water in an indoor swimming pool.
talks with God if a special request is honored.
The Staff Assistant.................................................barely clears a Quonset hut.
loses a tug-of-war with a locomotive.
can fire a speeding bullet.
swims well.
is occasionally addressed by God.
The Section Leader................................................makes high marks on walls when trying to leap
tall buildings.
is run over by locomotives.
can sometimes handle a gun without inflicting
self-injury.
treads water.
talks to animals.
The Row Leader....................................................climbs the walls continually.
rides the rails.
plays Russian Roulette.
walks on thin ice.
prays a lot.
The Old Chief.........................................................runs into buildings.
recognizes locomotives two out of three times.
is not issued ammunition.
can stay afloat with a life jacket.
talks to walls.
The Gunkie............................................................falls over doorstep when trying to enter building.
says "Look at the Choo-Choo!"
wets himself with a water pistol.
Daryl Clark............................................................lifts tall buildings and walks under them.
kicks locomotives off the track.
catches speeding bullets with his teeth and eats them.
freezes water with a single glance.
he IS God.