The Graduate Assistant.........................................leaps tall buildings in a single bound. is more powerful than a locomotive. is faster than a speeding bullet. walks on water. gives policy to God. The Drum Major...................................................leaps short buildings in a single bound. is more powerful than a switch engine. is just as fast as a speeding bullet. talks with God. The Assistant Drum Major....................................leaps short buildings with a running start and favorable winds. is almost as powerful as a switch engine. is faster than a speeding B.B. walks on water in an indoor swimming pool. talks with God if a special request is honored. The Staff Assistant.................................................barely clears a Quonset hut. loses a tug-of-war with a locomotive. can fire a speeding bullet. swims well. is occasionally addressed by God. The Section Leader................................................makes high marks on walls when trying to leap tall buildings. is run over by locomotives. can sometimes handle a gun without inflicting self-injury. treads water. talks to animals. The Row Leader....................................................climbs the walls continually. rides the rails. plays Russian Roulette. walks on thin ice. prays a lot. The Old Chief.........................................................runs into buildings. recognizes locomotives two out of three times. is not issued ammunition. can stay afloat with a life jacket. talks to walls. The Gunkie............................................................falls over doorstep when trying to enter building. says "Look at the Choo-Choo!" wets himself with a water pistol. Daryl Clark............................................................lifts tall buildings and walks under them. kicks locomotives off the track. catches speeding bullets with his teeth and eats them. freezes water with a single glance. he IS God.